In a recent interview with YouTuber TKs-Mantis, former Obsidian creative director Chris Avellone said that he dislikes how Fallout: New Vegas' Wild Wasteland trait was implemented, and thinks it should have been separate from character creation.
This came out of a discussion of the more zany sense of humor to be found in certain Fallout games, and how it may not be to all tastes. Interviewer TKs-Mantis expressed his appreciation of Wild Wasteland offering players a choice whether or not to engage with such content, prompting Avellone to deliver his critique.
Wild Wasteland can be chosen as one of two traits at the start of New Vegas, character-defining abilities with positive and negative aspects. Wild Wasteland causes unique encounters to spawn in the game world, all of a more wacky or fourth wall-breaking character.
"It is one of those traits—and Fallout 3 also had...


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