Last week I drove down to a fancy studio lot in Los Angeles to play Fortnite. "Play Fortnite" isn't a very descriptive phrase these days, as the battle royale has long since evolved into a platform with numerous games under the official Epic banner, plus thousands more community-made modes.
What I was there to see fell somewhere between official and community: a collection of Star Wars games made with UEFN (Unreal Engine for Fortnite), but by studios that make Fortnite stuff for a living. They were commissioned by Epic, in cooperation with Disney, to showcase what's possible with the new Star Wars UEFN toolkit (which includes a bunch of official assets and sounds from the movies) while also promoting the Mandalorian film that's out soon.
On both fronts, it was an unimpressive day of marketing. Alongside a mix of press and content creators, I played hours of:
- Galactic Siege: A riff on classic Battlefront
- Droid Tycoon: An idle game where you hold left click and buy droids to farm money
- Escape Vader: A co-op horror game where you avoid Darth Vader… very easily
Fortnite's Star Wars offering represe...


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