It's been five years since Xbox Game Studios launched Forza Horizon 5, and now it's back again, and in Forza Horizon 6, you'll be burning rubber, smashing through fences, and generally causing four-wheeled mayhem in and around Tokyo, Japan.
The Forza Horizon games have all been very much 'arcade driving' in nature, and number six doesn't aim to change things in that sense. If truth be told, this new version isn't a whole heap different to its predecessor, at least on face value. But that's okay, because FH5 looked great, ran well on most PCs, and is a blast to play.
If that's all up your alley, then you'll be pleased to know that Forza Horizon 6 is very much more of the same thing. Except this time, you can use ray tracing everywhere, if you want the very best visual experience. And the rendering workload is scalable across a ridiculously broad range of gaming PCs: from the Steam Deck, all the way through to a 3D V-Cached chip paired with a high-end GPU.


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