I'm halfway through like, six games right now, and I've dropped all of them to play Mina the Hollower. This game managed to catch me off-guard even though I adored Shovel Knight, and even backed Mina the Hollower on Kickstarter way back when. That's an unexpected benefit to crowdfunding games that take years to finish: By the time it's out, you've forgotten about the money you spent. It feels like I got Mina the Hollower for free.
Kerry Brunskill nailed it in their 90% review: This game is pure joy. Like Balatro before it, one of the most exciting things about Mina is that there was no technological barrier that kept it from being made: Someone could have created this game or something approximating it at any point in the past 30+ years, but it took this specific Yacht Club team to sculpt it out of the ether.
It doesn't feel like ...


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