Have you ever played a soulslike game and gone—man, I wish I was doing all of this, except as an adorable little mouse guy with a teeny-tiny mouse helmet. Same grim atmosphere, same ruined world hanging on by a thread. Except you're a creature the size of a thimble. Well, if you've had that incredibly specific thought, Mouseward's for you.
Mouseward is an N64-inspired soulslike from Finite Reflection Studios. In it, you play a royal knight resurrected by a fallen star—only, the stars have kinda messed everything up. All the cosy and cute woodland animals are, at present, under the thumb of decidedly uncosy things like indentured servitude, starvation, and the "restless"—undead who aren't anywhere near as smart or adorable as you are.
The loop present is pretty simple, but that's where Mouseward finds its charm—you have an attack, a heavy attack, a block, a dodge roll, a backstep, and (if you're using a shield) a perfect parry. This is then supplemented by cookable meals, consumable trinkets and traps, and a bow and arrow that's used more for exploration.
Stamina management is the name of the game here. It's very easy in Mouseward to over-extend your stamina and get thr...


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