Part of me wishes we could see the Subnautica 2 the devs scrapped: The Dwarf Fortress of ecosystem simulators

2 days ago 4

Rommie Analytics

Subnautica, if you ask me, is a game about being incredibly wet and alarmingly hungry. It's an under-the-sea game (you can tell from the name) about hoovering up resources and using them to construct ever-more complex tools that you transcend the barriers placed before you by nature. That's what Subnautica was, and, though I've not played it yet, that's why I'm pretty sure Subnautica 2 is too.

But what if actually it was an ecosystem simulator, or a game where you were constantly bopping between different planets, not just trapped on one?

It's more likely, or at least possible, than you think. In a chat with MinnMax, Subnautica 2 game design lead Anthony Gallegos reflected on the numerous ideas Unknown Worlds dreamt up—and scrapped—for its immensely popular sequel.

"We even entertained ideas like, 'Should this be a direct sequel to...

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