Earlier this year, Remedy Entertainment hired a new CEO, Jean-Charles Gaudechon, a former EA executive and sports betting guy who talked about things like the need to "scale Remedy in a way that builds lasting value." I don't care for that sort of Mr. Business lingo, really, but it's not beyond the pale to suggest that Remedy perhaps needs a little more focus on that part of things: The company is famous for making beloved critical darlings that really don't make a lot of money.
There was a feeling among some (including myself) that Gaudechon was brought in to yank the wheel hard in the direction of more money, but in a new interview with The Game Business he said that's not the case at all—and that he understands where those fears are coming from.
"I think I ...


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