Witchspire is a charming Palworld-esque survival crafting game that replaces the unpaid monster labour with magic and whimsy

2 hours ago 3

Rommie Analytics

I didn't really like Palworld all that much—granted, survival and crafting games are hit-or-miss subjects with me, but I also just couldn't quite get past the whole 'isn't it funny how your little critters get depressed if you put them on the assembly line for too long' thing. Witchspire solves those problems, then, by being altogether charming and lovely with much the same gameplay loop.

Released into early access this week, Witchspire's core loop is as follows: You are a witch who has arrived into a mysterious land, there are familiars there, you have a wand. You are tasked with tracking down your fellow arcane alumni, building a base, and chopping trees—just, a whole lot of trees.

You're also able to capture and tame familiars, too. This happens mostly at random, with slain familiars dropping orbs that'll sometimes let you attune to them—though you can find or make items that increase the odds of this happening.

Familiars serve as either combat pets, or you can assign them static positions around your hearth—your base of operations. For example, I ha...

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