World of Warcraft: Midnight seems inclined, like its past couple of expansions, to be less demanding of entry-level requirements for Mythic+ and high-end raiding—there's more ways to gear up a character solo than ever via activities like Prey, and there's no mandatory Torghast-esque chores to tick off or borrowed power item to grind out points on.
And yet, some players have found themselves on an economic treadmill—as broken down by this solid analysis on WoWHead. This had mostly passed me by, given I'm not pushing keys—though I'd been aware of shield-wielding tanks getting shafted.
The issue? Repair costs. Now, repair costs are important to your average MMO—see, MMOs are technically printing money all the time. Every mob you kill, every bit of trash you vendor, every dungeon you complete, adds some form of money into the economy.


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